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Boat! A Pirate Roguelike

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Devlog

  • A painted sea, better sails, and smoother sailing
    October 06, 2026 by NateHarms.FPV
    his update brings a major visual overhaul and several improvements based on player feedback: New painterly look: muted teal seas, painted wood and stone, warmer sunlight, moving cloud shadows, and cle... Continue reading
  • New Captains, Calmer Seas & Better Broadsides
    October 05, 2026 by NateHarms.FPV
    Since the Leviathan update, I’ve been working through player feedback and giving Boat! A Pirate Roguelike more variety, clearer controls, and a little breathing room between fights. There’s quite... Continue reading
  • The Leviathan Update: Bigger Ships, Ramming & New Builds
    October 03, 2026 by NateHarms.FPV
    The boats have gotten a little out of hand. Since launch, Boat! A Pirate Roguelike has gained a much larger fleet, proper ramming, new upgrade combinations, and some fixes to make sailing and collecti... Continue reading
  • Boat! A Pirate Roguelike - Public Alpha
    October 03, 2026 by NateHarms.FPV
    The first public alpha of Boat! A Pirate Roguelike is here! Boat! started with a simple idea: give the player a little pirate ship, an ocean full of trouble, and enough upgrades to make increasingly q... Continue reading
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Updated 15 hours ago