<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Boat! A Pirate Roguelike Devlog - itch.io</title><link>https://nateharmsfpv.itch.io/boat</link><description>Sink ships, seize treasure, and build a fearsome vessel in a storm-tossed pirate roguelike.</description><item><guid>https://nateharmsfpv.itch.io/boat/devlog/1696865/stronger-enemy-fleets-fullscreen-and-control-fixes</guid><title>Stronger Enemy Fleets, Fullscreen, and Control Fixes</title><link>https://nateharmsfpv.itch.io/boat/devlog/1696865/stronger-enemy-fleets-fullscreen-and-control-fixes</link><pubDate>Thu, 08 Oct 2026 04:31:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This update brings a stronger difficulty ramp for longer voyages, plus fixes for rendering and controls. Tougher enemy fleets: pressure increases as your run progresses, with heavier ships appearing m...</p>]]></description></item><item><guid>https://nateharmsfpv.itch.io/boat/devlog/1693544/a-painted-sea-better-sails-and-smoother-sailing</guid><title>A painted sea, better sails, and smoother sailing</title><link>https://nateharmsfpv.itch.io/boat/devlog/1693544/a-painted-sea-better-sails-and-smoother-sailing</link><pubDate>Tue, 06 Oct 2026 05:33:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>his update brings a major visual overhaul and several improvements based on player feedback: New painterly look: muted teal seas, painted wood and stone, warmer sunlight, moving cloud shadows, and cle...</p>]]></description></item><item><guid>https://nateharmsfpv.itch.io/boat/devlog/1691818/new-captains-calmer-seas-better-broadsides</guid><title>New Captains, Calmer Seas &amp; Better Broadsides</title><link>https://nateharmsfpv.itch.io/boat/devlog/1691818/new-captains-calmer-seas-better-broadsides</link><pubDate>Mon, 05 Oct 2026 02:18:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Since the Leviathan update, I’ve been working through player feedback and giving Boat! A Pirate Roguelike more variety, clearer controls, and a little breathing room between fights. There’s quite...</p>]]></description></item><item><guid>https://nateharmsfpv.itch.io/boat/devlog/1689146/the-leviathan-update-bigger-ships-ramming-new-builds</guid><title>The Leviathan Update: Bigger Ships, Ramming &amp; New Builds</title><link>https://nateharmsfpv.itch.io/boat/devlog/1689146/the-leviathan-update-bigger-ships-ramming-new-builds</link><pubDate>Sat, 03 Oct 2026 21:55:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwNTExMDcxLnBuZw==/400x224%23c/PKzjZw.png"/><p>The boats have gotten a little out of hand. Since launch, Boat! A Pirate Roguelike has gained a much larger fleet, proper ramming, new upgrade combinations, and some fixes to make sailing and collecti...</p>]]></description></item><item><guid>https://nateharmsfpv.itch.io/boat/devlog/1687919/boat-a-pirate-roguelike-public-alpha</guid><title>Boat! A Pirate Roguelike - Public Alpha</title><link>https://nateharmsfpv.itch.io/boat/devlog/1687919/boat-a-pirate-roguelike-public-alpha</link><pubDate>Sat, 03 Oct 2026 03:37:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The first public alpha of Boat! A Pirate Roguelike is here! Boat! started with a simple idea: give the player a little pirate ship, an ocean full of trouble, and enough upgrades to make increasingly q...</p>]]></description></item></channel></rss>