<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Base Matter Devlog - itch.io</title><link>https://nateharmsfpv.itch.io/base-matter</link><description>A 3D material simulation sandbox for building machines, running experiments, and seeing what happens.</description><item><guid>https://nateharmsfpv.itch.io/base-matter/devlog/1664600/first-update-for-the-true-3d-falling-sandbox</guid><title>First update for the true 3D falling sandbox</title><link>https://nateharmsfpv.itch.io/base-matter/devlog/1664600/first-update-for-the-true-3d-falling-sandbox</link><pubDate>Tue, 15 Sep 2026 05:01:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Version 2.1 is now out. I have changed and added the following: Explosives and thermite Added Demolition Charges, Volatile Liquid, Blasting Gel, Fuse, Spark Powder, and Thermite. These include shock-t...</p>]]></description></item><item><guid>https://nateharmsfpv.itch.io/base-matter/devlog/1662935/base-matter-alpha-01-first-public-build</guid><title>Base Matter Alpha 0.1 — First Public Build</title><link>https://nateharmsfpv.itch.io/base-matter/devlog/1662935/base-matter-alpha-01-first-public-build</link><pubDate>Sun, 13 Sep 2026 20:21:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Base Matter is now publicly available. This is the first alpha release of a project I’ve been trying to make in one form or another for years: a fully 3D material simulation sandbox built around exp...</p>]]></description></item></channel></rss>